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10 Commits

Author SHA1 Message Date
252776e0a7
version: 0.10.0 2025-01-31 11:53:16 +08:00
2ce726d16c
update: scheduler can now prevent selected tasks from running under high load 2025-01-25 23:25:11 +08:00
96b4cecaec
fix: incorrect logic when removing files 2025-01-21 03:40:40 +08:00
94bd14db52
update: remove maxInterval in scheduler
fix: unlinking a file without handling the case of file not exist
2025-01-21 02:12:17 +08:00
fb0c60a71e
add: blurred background in rewind page when ratio mismatch 2025-01-21 01:37:20 +08:00
3d76a5ece5
add: type for recognition 2025-01-06 23:42:11 +08:00
094f8a0925
add: scheduler 2025-01-06 23:14:42 +08:00
496c00e7e3
update: directory structure for binary files 2025-01-06 21:51:48 +08:00
95fa5b4ac7
update: README.md 2025-01-02 01:02:31 +08:00
ee5dff0d6f
update: README.md 2025-01-02 00:59:46 +08:00
15 changed files with 410 additions and 91 deletions

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@ -2,12 +2,12 @@
OpenRewind is an open-source alternative to [rewind.ai](https://rewind.ai), forked from [OpenRecall](https://github.com/openrecall/openrecall).
We wanted to create an open source app that provides similar core functionality
We want to create an open source app that provides similar core functionality
to rewind.ai, and that app is **OpenRewind**.
## Alpha Release: 0.8.0
Latest results: There is an Alpha version available! We currently only support Apple Silicon Macs.
Latest works: There is an Alpha version available! We currently only support Apple Silicon Macs.
(Of course, thanks to building on Electron, there will definitely be support for multiple platforms in the beta/stable release)
### ✨ Features
@ -20,7 +20,7 @@ Latest results: There is an Alpha version available! We currently only support A
## To-dos
## OCR optimized for the specific platform
### OCR optimized for the specific platform
We will use the OCR API provided by the OS for macOS and Windows.
@ -29,9 +29,9 @@ Reference projects:
> We [forked](https://github.com/alikia2x/ocrit) this project to suit our needs
- [Windows.Media.Ocr.Cli](https://github.com/zh-h/Windows.Media.Ocr.Cli)
## Big-little architecture optimizations for Apple Silicon
### Big-little architecture optimizations for Apple Silicon
We wrote a small Swift program that allows a given program to run at a selected QoS energy class. On ARM Macs, this means we can offload some work (such as video encoding) to energy-efficient cores, reducing peak CPU usage and power consumption.
We wrote a small Swift program that allows a given program to run at a selected QoS class. On ARM Mac, this means we can put some work (such as video encoding) to Efficient cores, reducing peak CPU usage and power consumption.
> See: [Prioritize Work with Quality of Service Classes](https://developer.apple.com/library/archive/documentation/Performance/Conceptual/EnergyGuide-iOS/PrioritizeWorkWithQoS.html)

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bun.lockb

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@ -1,6 +1,5 @@
import gulp from "gulp";
import ts from "gulp-typescript";
// @ts-ignore
import clean from "gulp-clean";
import fs from "fs";
@ -30,7 +29,7 @@ gulp.task("assets", () => {
});
gulp.task("binary", () => {
return gulp.src("bin/**/*", { encoding: false }).pipe(gulp.dest("dist/electron/bin"));
return gulp.src(`bin/${process.platform}-${process.arch}/**/*`, { encoding: false }).pipe(gulp.dest("dist/electron/bin"));
});
gulp.task("locales", () => {

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@ -1,6 +1,6 @@
{
"name": "openrewind",
"version": "0.8.0",
"version": "0.10.0",
"type": "module",
"description": "Your second brain, superpowered.",
"main": "dist/electron/index.js",
@ -21,6 +21,7 @@
"@alikia/random-key": "npm:@jsr/alikia__random-key",
"@electron/remote": "^2.1.2",
"@hono/node-server": "^1.13.7",
"@types/node-os-utils": "^1.3.4",
"@unly/universal-language-detector": "^2.0.3",
"better-sqlite3": "^11.6.0",
"dayjs": "^1.11.13",
@ -41,6 +42,7 @@
"image-size": "^1.1.1",
"jotai": "^2.11.0",
"memory-cache": "^0.2.0",
"node-os-utils": "^1.3.7",
"pino": "^9.6.0",
"react": "^18.3.1",
"react-dom": "^18.3.1",

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@ -34,7 +34,7 @@ function Image({ src }: { src: string }) {
<img
src={src}
alt="Current frame"
className="w-full h-full object-cover absolute inset-0"
className="w-full h-full object-contain absolute inset-0"
/>
);
}
@ -181,8 +181,6 @@ export default function RewindPage() {
const newIndex = Math.min(Math.max(currentIndex - delta, 0), timeline.length - 1);
const newFrameId = timeline[newIndex].id;
console.log(currentFrameId, lastAvaliableFrameId);
if (newFrameId !== currentFrameId) {
setCurrentFrameId(newFrameId);
// Preload adjacent images
@ -212,9 +210,19 @@ export default function RewindPage() {
return (
<div
ref={containerRef}
className="w-screen h-screen relative dark:text-white overflow-hidden"
className="w-screen h-screen relative dark:text-white overflow-hidden bg-black"
onWheel={handleScroll}
>
<img
src={currentFrameId
? images[currentFrameId] ||
(lastAvaliableFrameId.current ? images[lastAvaliableFrameId.current] : "")
: ""}
alt="background"
className="w-full h-full object-cover absolute inset-0 blur-lg"
/>
{/* Current image */}
<Image
src={
@ -225,6 +233,8 @@ export default function RewindPage() {
}
/>
{/* Time capsule */}
<div
className="absolute bottom-8 left-8 bg-zinc-800 text-white bg-opacity-80 backdrop-blur-lg

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@ -1,4 +1,3 @@
import { Database } from "better-sqlite3";
import { exec } from "child_process";
import fs from "fs";
import path, { join } from "path";
@ -8,18 +7,21 @@ import { getEncodeCommand } from "../utils/index.js";
import { getRecordingsDir, getEncodingTempDir, getScreenshotsDir } from "../utils/index.js";
import cache from "memory-cache";
import { ENCODING_FRAME_INTERVAL, RECORD_FRAME_RATE as FRAME_RATE } from "./consts.js";
import { getDatabase } from "../utils/index.js";
const THREE_MINUTES = 180;
const MIN_FRAMES_TO_ENCODE = THREE_MINUTES * FRAME_RATE;
const CONCURRENCY = 1;
// Detect and insert encoding tasks
export function checkFramesForEncoding(db: Database) {
export function checkFramesForEncoding() {
const db = getDatabase();
const stmt = db.prepare(`
SELECT id, imgFilename, createdAt
FROM frame
WHERE encodeStatus = 0 AND imgFilename IS NOT NULL
ORDER BY createdAt ASC;
WHERE encodeStatus = 0
AND imgFilename IS NOT NULL
ORDER BY createdAt;
`);
const frames = stmt.all() as Frame[];
@ -32,12 +34,12 @@ export function checkFramesForEncoding(db: Database) {
const lastFramePath = join(getScreenshotsDir(), lastFrame.imgFilename!);
if (!fs.existsSync(framePath)) {
console.warn("File not exist:", frame.imgFilename);
deleteFrameFromDB(db, frame.id);
deleteFrameFromDB(frame.id);
continue;
}
if (!fs.existsSync(lastFramePath)) {
console.warn("File not exist:", lastFrame.imgFilename);
deleteFrameFromDB(db, lastFrame.id);
deleteFrameFromDB(lastFrame.id);
continue;
}
const currentFrameSize = sizeOf(framePath);
@ -51,19 +53,23 @@ export function checkFramesForEncoding(db: Database) {
if (chunkConditionSatisfied) {
// Create new encoding task
const taskStmt = db.prepare(`
INSERT INTO encoding_task (status) VALUES (0);
INSERT INTO encoding_task (status)
VALUES (0);
`);
const taskId = taskStmt.run().lastInsertRowid;
// Insert frames into encoding_task_data
const insertStmt = db.prepare(`
INSERT INTO encoding_task_data (encodingTaskID, frame) VALUES (?, ?);
INSERT INTO encoding_task_data (encodingTaskID, frame)
VALUES (?, ?);
`);
for (const frame of buffer) {
insertStmt.run(taskId, frame.id);
db.prepare(
`
UPDATE frame SET encodeStatus = 1 WHERE id = ?;
UPDATE frame
SET encodeStatus = 1
WHERE id = ?;
`
).run(frame.id);
}
@ -73,28 +79,39 @@ export function checkFramesForEncoding(db: Database) {
}
}
function deleteEncodedScreenshots(db: Database) {
function deleteEncodedScreenshots() {
const db = getDatabase();
// TODO: double-check that the frame was really encoded into the video
const stmt = db.prepare(`
SELECT * FROM frame WHERE encodeStatus = 2 AND imgFilename IS NOT NULL;
SELECT *
FROM frame
WHERE encodeStatus = 2
AND imgFilename IS NOT NULL;
`);
const frames = stmt.all() as Frame[];
for (const frame of frames) {
if (!frame.imgFilename) continue;
fs.unlinkSync(path.join(getScreenshotsDir(), frame.imgFilename));
const imgPath = path.join(getScreenshotsDir(), frame.imgFilename!);
if (fs.existsSync(imgPath)) {
fs.unlinkSync(imgPath);
}
const updateStmt = db.prepare(`
UPDATE frame SET imgFilename = NULL WHERE id = ?;
UPDATE frame
SET imgFilename = NULL
WHERE id = ?;
`);
updateStmt.run(frame.id);
}
}
function _deleteNonExistentScreenshots(db: Database) {
function _deleteNonExistentScreenshots() {
const db = getDatabase();
const screenshotDir = getScreenshotsDir();
const filesInDir = new Set(fs.readdirSync(screenshotDir));
const dbStmt = db.prepare(`
SELECT imgFilename FROM frame WHERE imgFilename IS NOT NULL;
SELECT imgFilename
FROM frame
WHERE imgFilename IS NOT NULL;
`);
const dbFiles = dbStmt.all() as { imgFilename: string }[];
const dbFileSet = new Set(dbFiles.map((f) => f.imgFilename));
@ -107,14 +124,17 @@ function _deleteNonExistentScreenshots(db: Database) {
}
}
export async function deleteUnnecessaryScreenshots(db: Database) {
deleteEncodedScreenshots(db);
//deleteNonExistentScreenshots(db);
export async function deleteUnnecessaryScreenshots() {
deleteEncodedScreenshots();
//deleteNonExistentScreenshots();
}
export function deleteFrameFromDB(db: Database, id: number) {
export function deleteFrameFromDB(id: number) {
const db = getDatabase();
const deleteStmt = db.prepare(`
DELETE FROM frame WHERE id = ?;
DELETE
FROM frame
WHERE id = ?;
`);
deleteStmt.run(id);
console.log(`Deleted frame ${id} from database`);
@ -136,15 +156,15 @@ function createMetaFile(frames: Frame[]) {
}
// Check and process encoding task
export function processEncodingTasks(db: Database) {
export function processEncodingTasks() {
const db = getDatabase();
let tasksPerforming = getTasksPerforming();
if (tasksPerforming.length >= CONCURRENCY) return;
const stmt = db.prepare(`
SELECT id, status
FROM encoding_task
WHERE status = 0
LIMIT ?
WHERE status = 0 LIMIT ?
`);
const tasks = stmt.all(CONCURRENCY - tasksPerforming.length) as EncodingTask[];
@ -156,7 +176,9 @@ export function processEncodingTasks(db: Database) {
// Update task status as processing (1)
const updateStmt = db.prepare(`
UPDATE encoding_task SET status = 1 WHERE id = ?
UPDATE encoding_task
SET status = 1
WHERE id = ?
`);
updateStmt.run(taskId);
@ -165,7 +187,7 @@ export function processEncodingTasks(db: Database) {
FROM encoding_task_data
JOIN frame ON encoding_task_data.frame = frame.id
WHERE encoding_task_data.encodingTaskID = ?
ORDER BY frame.createdAt ASC
ORDER BY frame.createdAt
`);
const frames = framesStmt.all(taskId) as Frame[];
@ -186,13 +208,19 @@ export function processEncodingTasks(db: Database) {
console.log(`Video ${videoPath} created successfully`);
// Update task status to complete (2)
const completeStmt = db.prepare(`
UPDATE encoding_task SET status = 2 WHERE id = ?
UPDATE encoding_task
SET status = 2
WHERE id = ?
`);
completeStmt.run(taskId);
for (let frameIndex = 0; frameIndex < frames.length; frameIndex++) {
const frame = frames[frameIndex];
const updateFrameStmt = db.prepare(`
UPDATE frame SET videoPath = ?, videoFrameIndex = ?, encodeStatus = 2 WHERE id = ?
UPDATE frame
SET videoPath = ?,
videoFrameIndex = ?,
encodeStatus = 2
WHERE id = ?
`);
updateFrameStmt.run(`${taskId}.mp4`, frameIndex, frame.id);
}

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@ -2,17 +2,17 @@ import * as path from "path";
import { Database } from "better-sqlite3";
import DB from "better-sqlite3";
import { __dirname } from "../dirname.js";
import { getDatabaseDir } from "../utils/index.js";
import { getBinDir, getDatabaseDir } from "../utils/index.js";
import { migrate } from "./migrate/index.js";
function getLibSimpleExtensionPath() {
switch (process.platform) {
case "win32":
return path.join(__dirname, "bin", process.platform, "libsimple", "simple.dll");
return path.join(getBinDir(), "libsimple", "simple.dll");
case "darwin":
return path.join(__dirname, "bin", process.platform, "libsimple", "libsimple.dylib");
return path.join(getBinDir(), "libsimple", "libsimple.dylib");
case "linux":
return path.join(__dirname, "bin", process.platform, "libsimple", "libsimple.so");
return path.join(getBinDir(), "libsimple", "libsimple.so");
default:
throw new Error("Unsupported platform");
}
@ -142,7 +142,7 @@ function init(db: Database) {
export async function initDatabase() {
const dbPath = getDatabaseDir();
const db = new DB(dbPath, { verbose: console.log });
const db = new DB(dbPath);
const libSimpleExtensionPath = getLibSimpleExtensionPath();
db.loadExtension(libSimpleExtensionPath);

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@ -0,0 +1,13 @@
type RecognitionResult = RecognitionLine[];
type Pixels = number;
type OriginX = Pixels;
type OriginY = Pixels;
type Width = Pixels;
type Height = Pixels;
type Coordinates = [OriginX, OriginY, Width, Height];
interface RecognitionLine {
text: string;
confidence?: number | number[];
position?: Coordinates;
}

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@ -0,0 +1,253 @@
import osu from "node-os-utils";
type TaskId = string;
type TaskFunction = () => void;
interface Task {
id: TaskId;
func: TaskFunction;
interval?: number;
lastRun?: number;
nextRun?: number;
isPaused: boolean;
delayUntil?: number;
requiredSystemState: SystemState;
}
export interface TaskStatus {
status: "NOT_FOUND" | "PAUSED" | "DELAYED" | "SCHEDULED" | "IDLE";
until?: string;
nextRun?: string;
}
type SystemState = "ANY" | "LOW_POWER" | "IDLE";
export class Scheduler {
private tasks: Map<TaskId, Task> = new Map();
private timer: NodeJS.Timeout | null = null;
private monitorTimer: NodeJS.Timeout | null = null;
private cpuUsage: number = 0;
constructor(private readonly minTickInterval: number = 500) {
this.start();
}
private start(): void {
this.scheduleNextTick();
this.monitorTimer = setInterval(() => this.monitor(), 1000);
}
private monitor(): void {
osu.cpu.usage().then((cpuPercentage) => {
this.cpuUsage = cpuPercentage / 100;
})
}
private scheduleNextTick(): void {
if (this.timer) {
clearTimeout(this.timer);
}
const now = Date.now();
let nextTick = now + this.minTickInterval;
for (const task of this.tasks.values()) {
const isTaskPaused = task.isPaused;
const isTaskDelayed = task.delayUntil && now < task.delayUntil;
if (isTaskPaused || isTaskDelayed) {
continue;
}
const nextTaskEarlierThanNextTick = task.nextRun && task.nextRun < nextTick;
if (nextTaskEarlierThanNextTick) {
nextTick = task.nextRun!;
}
}
const delay = Math.max(0, nextTick - now);
this.timer = setTimeout(() => this.tick(), delay);
}
private tickSingleTask(
task: Task,
getNextTick: () => number,
updateNextTick: (nextTick: number) => void
): void {
const now = Date.now();
const isTaskPaused = task.isPaused;
const isTaskDelayed = task.delayUntil && now < task.delayUntil;
if (isTaskPaused || isTaskDelayed) {
return;
}
const taskRequiredLowPower = task.requiredSystemState === "LOW_POWER";
const cpuUsage = this.cpuUsage;
const isSystemLowPower = cpuUsage < 0.75;
const isTaskReadyForLowPowerRun = taskRequiredLowPower ? isSystemLowPower : true;
const reachedTaskNextRun = task.interval && task.nextRun && now >= task.nextRun;
const isTaskReadyForIntervalRun = reachedTaskNextRun && isTaskReadyForLowPowerRun;
if (!isTaskReadyForLowPowerRun) {
this.delayTask(task.id, 1000)
}
if (isTaskReadyForIntervalRun) {
task.func();
task.lastRun = now;
task.nextRun = now + task.interval!;
}
const isTaskNextRunEarlierThanNextTick = task.nextRun && task.nextRun < getNextTick();
if (isTaskNextRunEarlierThanNextTick) {
updateNextTick(task.nextRun!);
}
}
private tick(): void {
const now = Date.now();
let nextTick = now + this.minTickInterval;
for (const task of this.tasks.values()) {
this.tickSingleTask(
task,
() => nextTick,
(v) => (nextTick = v)
);
}
this.scheduleNextTick();
}
/**
* Add a new task to the scheduler.
*
* @param id A unique string identifier for the task.
* @param func The function to be executed by the task.
* @param interval The interval (in milliseconds) between task executions.
* @param requiredSystemState The required system state for the task to run.
*/
addTask(id: TaskId, func: TaskFunction, interval?: number, requiredSystemState: SystemState = "ANY"): void {
this.tasks.set(id, {
id,
func,
interval,
isPaused: false,
lastRun: undefined,
nextRun: interval ? Date.now() + interval : undefined,
requiredSystemState: requiredSystemState,
});
this.scheduleNextTick();
}
/**
* Trigger a task to execute immediately, regardless of its current state.
*
* If the task is paused or delayed, it will not be executed.
*
* @param id The unique string identifier for the task.
*/
triggerTask(id: TaskId): void {
const task = this.tasks.get(id);
if (task && !task.isPaused && (!task.delayUntil || Date.now() >= task.delayUntil)) {
task.func();
task.lastRun = Date.now();
if (task.interval) {
task.nextRun = Date.now() + task.interval;
}
}
this.scheduleNextTick();
}
/**
* Pause a task, so that it will not be executed until it is resumed.
*
* @param id The unique string identifier for the task.
*/
pauseTask(id: TaskId): void {
const task = this.tasks.get(id);
if (task) {
task.isPaused = true;
}
this.scheduleNextTick();
}
/**
* Resume a paused task, so that it can be executed according to its interval.
*
* @param id The unique string identifier for the task.
*/
resumeTask(id: TaskId): void {
const task = this.tasks.get(id);
if (task) {
task.isPaused = false;
}
this.scheduleNextTick();
}
/**
* Delay a task from being executed for a specified amount of time.
*
* @param id The unique string identifier for the task.
* @param delayMs The amount of time in milliseconds to delay the task's execution.
*/
delayTask(id: TaskId, delayMs: number): void {
const task = this.tasks.get(id);
if (task) {
task.delayUntil = Date.now() + delayMs;
if (task.nextRun) {
task.nextRun += delayMs;
}
}
this.scheduleNextTick();
}
setTaskInterval(id: TaskId, interval: number): void {
const task = this.tasks.get(id);
if (task) {
task.interval = interval;
task.nextRun = Date.now() + interval;
}
this.scheduleNextTick();
}
getTaskStatus(id: TaskId): TaskStatus {
const task = this.tasks.get(id);
if (!task) {
return { status: "NOT_FOUND" };
}
if (task.isPaused) {
return { status: "PAUSED" };
}
if (task.delayUntil && Date.now() < task.delayUntil) {
return {
status: "DELAYED",
until: new Date(task.delayUntil).toLocaleString()
};
}
if (task.nextRun) {
return {
status: "SCHEDULED",
nextRun: new Date(task.nextRun).toLocaleString()
};
}
return { status: "IDLE" };
}
stop(): void {
if (this.timer) {
clearTimeout(this.timer);
this.timer = null;
}
if (this.monitorTimer) {
clearTimeout(this.monitorTimer);
this.monitorTimer = null;
}
}
}

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@ -1,11 +1,10 @@
import screenshot from "screenshot-desktop";
import { getScreenshotsDir } from "../utils/index.js";
import { getDatabase, getScreenshotsDir } from "../utils/index.js";
import { join } from "path";
import { Database } from "better-sqlite3";
import SqlString from "sqlstring";
export function startScreenshotLoop(db: Database) {
return setInterval(() => {
export function takeScreenshot() {
const db = getDatabase();
const timestamp = new Date().getTime();
const screenshotDir = getScreenshotsDir();
const filename = `${timestamp}.png`;
@ -21,5 +20,4 @@ export function startScreenshotLoop(db: Database) {
.catch((err) => {
console.error(err);
});
}, 2000);
}

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@ -14,7 +14,7 @@ import initI18n from "./i18n.js";
import { createMainWindow, createSettingsWindow } from "./createWindow.js";
import { initDatabase } from "./backend/init.js";
import { Database } from "better-sqlite3";
import { startScreenshotLoop } from "./backend/screenshot.js";
import { takeScreenshot } from "./backend/screenshot.js";
import { __dirname } from "./dirname.js";
import { hideDock } from "./utils/index.js";
import {
@ -27,16 +27,17 @@ import { serve } from "@hono/node-server";
import { findAvailablePort } from "./utils/index.js";
import cache from "memory-cache";
import { generate as generateAPIKey } from "@alikia/random-key";
import { Scheduler } from "./backend/scheduler.js";
const i18n = initI18n();
const t = i18n.t.bind(i18n);
const port = process.env.PORT || "5173";
const dev = !app.isPackaged;
const scheduler = new Scheduler();
let tray: null | Tray = null;
let dbConnection: null | Database = null;
let screenshotInterval: null | NodeJS.Timeout = null;
let mainWindow: BrowserWindow | null;
let settingsWindow: BrowserWindow | null;
@ -109,10 +110,10 @@ app.on("ready", () => {
});
});
initDatabase().then((db) => {
screenshotInterval = startScreenshotLoop(db);
setInterval(checkFramesForEncoding, 5000, db);
setInterval(processEncodingTasks, 10000, db);
setInterval(deleteUnnecessaryScreenshots, 20000, db);
scheduler.addTask("screenshot", takeScreenshot, 2000);
scheduler.addTask("check-encoding", checkFramesForEncoding, 5000);
scheduler.addTask("process-encoding", processEncodingTasks, 10000, "LOW_POWER");
scheduler.addTask("delete-screenshots", deleteUnnecessaryScreenshots, 20000);
dbConnection = db;
cache.put("server:dbConnection", dbConnection);
});
@ -126,7 +127,7 @@ app.on("ready", () => {
app.on("will-quit", () => {
dbConnection?.close();
if (screenshotInterval) clearInterval(screenshotInterval);
scheduler.stop();
});
ipcMain.on("close-settings", () => {

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@ -0,0 +1,6 @@
import { Database } from "better-sqlite3";
import cache from "memory-cache";
export function getDatabase(): Database {
return cache.get("server:dbConnection");
}

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@ -1,6 +1,7 @@
import path from "path";
import fs from "fs";
import { getUserDataDir } from "../platform/index.js";
import { __dirname } from "../../dirname.js";
export function createDataDir() {
const dataDir = getUserDataDir();
@ -68,6 +69,10 @@ export function getLogDir() {
return logDir;
}
export function getBinDir() {
return path.join(__dirname, "bin");
}
export async function waitForFileExists(filePath: string, timeout: number = 10000): Promise<void> {
return new Promise((resolve, reject) => {
fs.access(filePath, fs.constants.F_OK, (err) => {

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@ -3,3 +3,4 @@ export * from "./platform/index.js";
export * from "./video/index.js";
export * from "./network/index.js";
export * from "./logging/index.js";
export * from "./backend/index.js";

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@ -1,8 +1,7 @@
import { join } from "path";
import os from "os";
import { app } from "electron";
import { __dirname } from "../../dirname.js";
import { logger } from "../index.js";
import { getBinDir, logger } from "../index.js";
export function getUserDataDir() {
switch (process.platform) {
@ -41,13 +40,13 @@ export function getFFmpegPath() {
let path = "";
switch (process.platform) {
case "win32":
path = join(__dirname, "bin", process.platform, "ffmpeg.exe");
path = join(getBinDir(), "ffmpeg.exe");
break;
case "darwin":
path = join(__dirname, "bin", process.platform, "ffmpeg");
path = join(getBinDir(), "ffmpeg");
break;
case "linux":
path = join(__dirname, "bin", process.platform, "ffmpeg");
path = join(getBinDir(), "ffmpeg");
break;
default:
throw new Error("Unsupported platform");
@ -55,3 +54,7 @@ export function getFFmpegPath() {
logger.info("FFmpeg path: %s", path);
return path;
}
export function getOCRitPath() {
const path = join(getBinDir(), "ocrit");
}